Learning Unity with "Code the Classics"


I have ever wanted to develop videogames. And I have made lots of incursions through my developer life. Therefore, step by step, I have learnt the very basic fundamentals of videogame creation. One of the challenge I had was to make something playable with Unity. On the other hand, recently, I bought the book "Code the Classics" (https://wireframe.raspberrypi.org/books/code-the-classics1), which is, in my humble opinion, one of the most interesting books about classical videogames, both from the historical point of view and from the technical base. In this book five classical videogames are analyzed and, for each one of them, a modern reimplementation in python is offered. So, I have tried to make a new implememtation in Unity in order to fullfil my wish to learn this awesome game engine. And this is the result! I hope you enjoy!.


PD: Once I have a very basic version, I will add new features to improve the game. The first one will be a raising speed of the ball throught time.

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